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	<title>Webburners &#187; free xml feeds</title>
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		<title>Macromedia has publicly accessible XML feeds</title>
		<link>http://www.webburners.com/2009/04/macromedia-has-publicly-accessible-xml-feeds/</link>
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		<pubDate>Wed, 01 Apr 2009 16:45:35 +0000</pubDate>
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		<category><![CDATA[free xml feeds]]></category>
		<category><![CDATA[publicly accessible XML feeds]]></category>

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		<description><![CDATA[Macromedia has publicly accessible XML feeds available from the Developer Center. The XML feed contains information about all the latest articles and resources. The Developer Center team updates the feed whenever new content is added to Developer Center.]]></description>
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<p>Macromedia has publicly accessible XML feeds available from the Developer Center. The XML feed contains information about all the latest articles and resources. The Developer Center team updates the feed whenever new content is added to Developer Center.</p>
<p>Why are  doing this? The idea came from our developers who wanted to be able to display links to the latest Macromedia news and resources on their websites. We&#8217;re making this feed available so that developers can use this information in their Macromedia Flash applications and other parts of their websites.</p>
<p>The XML feed is an RSS 1.0 feed. This feed follows the RSS 1.0 standard.</p>
<p>Note: There was a previous version of the Developer Center XML feed. The first feed was the original Macromedia Resource Feed and has been discontinued. This feed had a custom DTD defined by Macromedia and was designed specifically for the Macromedia Developer center. Use the new RSS 1.0 feed instead.</p>
<h3>Macromedia Developer Center RSS 1.0 Feed</h3>
<p>The Macromedia Developer Center Center RSS feed is an  RSS 1.0 feed which contains links to all articles, tutorials and other resources published on the Macromedia Developer Center. The feed uses the  Dublin Core Module   to provide additional information fields to the feed.<br />
Macromedia Product RSS Feeds</p>
<p>The Macromedia Product RSS Feeds broadcast product-specific technical information. This includes product updates, security bulletins, and TechNotes, as well as the Developer Center articles included in the Developer Center RSS Feed. Each feed contains information from various sources pertaining to a single product—perfect for developers who specialize in one or two and need to have all the latest product news.</p>
<h3>Using the XML feeds</h3>
<p>So how are these feeds used? It depends on what application you want to use them in. Here&#8217;s a brief overview of two ways to use the XML feeds.</p>
<p><strong>ColdFusion MX</strong><br />
ColdFusion MX has native support for parsing XML. You can use the XML feed as a data source within ColdFusion to create dynamic content for an HTML page or Macromedia Flash application.</p>
<p><strong>Macromedia Flash MX 2004</strong><br />
Macromedia provides the RSS 1.0 feed in an environment where Flash developers can consume it from any domain. The server hosting the RSS feed has a crossdomain.xml policy file that lets all public users consume the feed. For more information on cross-domain security and the crossdomain.xml file.</p>
<p>Macromedia Flash Player has XML parsing capabilities built-in XML parsing capabilities. This means that you can load the XML into the player, parse it, and pull out the information you need. In Macromedia Flash MX Professional 2004, you can use the XMLConnector component to connect to the feed. (To make it even simpler, use the Data Connection wizard to connect to the feed.  This is the most direct way to consume the feed.</p>
<p>You could also have the Flash movie load the XML through a middleware page (such as ColdFusion) which resides on the same server as the Flash movie. The middleware page retrieves the XML data, and returns it to Flash. For instructions and downloadable example files</p>
<p>Basically, the Flash movie would use the XML.load action with the CFM file instead of trying to load the XML directly. The ColdFusion page would then load the XML from the actual XML document, and then send it back to Flash.<br />
Reference  Adobe</p>
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